Tuesday, September 30, 2014

Self-Saving Princess: Feminism and Post-Play Narrative Modding

We have seen how the role of a female has always been less than a man. Females are seen as weak and are always portrayed so that they need to be rescued and never do anything to help themselves, because men are so pose to go to their rescue. You see a lot of invisible narrative in video games. Females are always used as an object to rescue or as a sex object. In the article, Self-Saving Princess:Feminism and Post-Play Narrative Modding, they talk about the video game Donkey Kong (Nintendo 1981), which Lady, the princess in the video game who also is on Mario games, is always portrayed as a victim and having to be rescued by donkey Kong and when he finds her he becomes the hero of the story and receives a prize for rescuing the princess. She is never seen as being able to escape hersels because she is weak and therefore needs to be rescued. 
 
Over the decades the role of a women has always been to serve males only as an object and not as equal to a man. Man are always the heroes, are always stronger, and always have to save the poor defend less women; yes things have changed an over the years and women are a little more equal to males, but they are still in the same role and not much has changed to make females equal to males.  
Females pretend that things have changed and that sexism no longer exist, but they are wrong and are only become blind and not doing anything to change how they are being portrayed. For example all those females that play video games and don’t realize that they rather choose a male figure to play rather than a female because they are seen as stronger and that by choosing a male they will have a higher chance of winning the game. Which is horrible because they are degrading themselves and they don’t even realize it.
     
In video games, females are never the heroes they are always just standing and seen as an object and not taking seriously. The mainstream media does a great job in portraying the sexism in video games. They never address the female audience or try and sell them the product, only because they believe video games are for males only and that females will not be interested in them. But that is false, since there are many females that love video games.
 In some video game if they do have female characters they are placed as the characteristics a male would see women as. Most of the times they are pretty, skinny, and have really tight clothes to show off their bodies. Female characters are mostly seen as sex objects in the video games and never play an important role in the game.
Videos need to start providing equality among both genders. Women need to been seen as equal as the male figure and not as less important or weak. They need to start promoting a gender blind awareness and expanding the diversity of the games. 

2 comments:

  1. True story- the gaming industry needs to step it up.

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  2. I totally agree with you. The point you make is really an issue. I, myself do prefer a male character because I want to win the game. Some video games include muscular women showing that they have a higher chance of winning over the skinny women. To stop video games from degrading women, I think we have to see a change in society before we see a change in video games.

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